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    Palm vein scanner for game rooms

    Check players in at the counter in seconds, with nothing to carry, and tie every match to the person who played it.

    What is a palm vein scanner for a game room?

    The short answer

    A palm vein scanner for a game room reads the vein pattern under a player's palm with near-infrared light and matches it to that player's account. In ArcadeX, the palm scanner is built into the Match System on your counter. The player holds a hand over the reader, is verified in seconds, and the match is logged, time-stamped, and receipted against that person. Palm does not have to be the only way in: you can also switch on NFC, a wallet QR pass, and phone number check-in, so a player who would rather not enroll a palm still checks in.

    At a glance
    Check-in time
    A few seconds
    Check-in options
    Palm vein, plus NFC, wallet QR, or phone when you switch them on
    Hardware
    Palm vein reader with RGB and infrared sensing, optional NFC, and a receipt printer
    Works with
    The game machines you already own
    Pricing
    Comes with Premium, $249 per store / month. Hardware quoted per floor.
    Talk to our teamEverything ArcadeX does

    How does palm check-in work at a game room counter?

    A player enrolls once, at the counter, and their palm is linked to their player account. After that, checking in is a hover: the palm scanner reads the hand, the Match System finds the account, and the player is verified in seconds.

    From there the Match System does the bookkeeping nobody wants to do by hand.

    • The cooldown you set is enforced, so the same player cannot replay inside the window
    • The match is logged and time-stamped against that player
    • A receipt prints on the built-in thermal printer
    • The match lands in the shift report, which ties out matches, payouts, and cash at close

    Why use a palm scanner instead of cards or a sign-in sheet?

    A card can be lent, lost, or left at home, and a sign-in sheet is only as good as the handwriting at 9 PM. A palm cannot be passed to a friend, so one player is one identity, and a cooldown means what it says.

    Palm vein readers also cope with the hands a game room actually sees. Veins sit under the skin, so dry, worn, or damp fingertips that trip up a fingerprint reader matter less. The check is contactless, too: the player hovers, nobody presses a shared glass plate.

    Which palm scanner hardware does ArcadeX use?

    The ArcadeX Match System is a counter device built around a palm vein reader, and we quote the hardware for your exact floor.

    • An RGB and infrared palm sensor that reads the vein pattern under the skin
    • The Pro version adds an NFC reader, wallet QR scanning, and phone number lookup
    • A thermal printer for QR passes and match receipts

    Do players have to use their palm?

    Not if you switch on the other options. Alongside palm vein, a player can tap an NFC tag, show a QR pass saved in Apple Wallet or Google Wallet, or give a phone number at the counter. Whichever they choose, the cooldown, the receipt, and the shift report work the same way.

    What about biometric privacy laws?

    Some states regulate biometric identifiers. Illinois (BIPA) and Texas (CUBI) are the best known, and both expect notice and consent before a palm is enrolled. ArcadeX shows the player a biometric consent screen before the palm reader turns on: what is captured, how it is used, and that they can decline and use phone number lookup instead. Have your own counsel confirm the notice fits the states you operate in.

    Ask any palm scanner vendor, us included, where palm data is stored, how it is protected, and how it is deleted when a player asks. In ArcadeX, customer data is encrypted in transit and kept isolated per operator.

    Will a palm scanner work with the game machines I already have?

    Yes. The palm scanner sits on the counter, not inside your machines, so nothing gets ripped out. Where we have built an integration for your machines, readings come in automatically. Otherwise staff enter each reading by hand or snap a photo of it, and AI reads the photo and flags a number that does not match what was entered.

    Who builds ArcadeX

    ArcadeX is built by Charviam, an IT, AI, and digital marketing company. Game room owners kept bringing us the same problems: counts that did not tie out, payouts nobody could trace, and quiet weeknights. We built ArcadeX to solve them, and more than 270 game room owners now run their floors on it.

    Questions about palm vein check-in

    FAQ

    A few seconds from hover to verified. The match is logged and the receipt prints right after.

    Not always. Some palm scanners photograph the lines on the surface of the hand. A palm vein scanner reads the vein pattern under the skin with near-infrared light. The ArcadeX Match System uses an RGB and infrared palm sensor, so it reads the veins, not just the surface.

    No. A fingerprint scanner reads ridges on the skin surface. A palm vein scanner uses near-infrared light to read the vein pattern under the skin, which is less affected by dry, worn, or damp fingertips, and the player does not have to press a shared surface.

    Yes, when you switch on the other options: NFC, a wallet QR pass in Apple or Google Wallet, and phone number. Every option gets the same cooldown, receipt, and reporting.

    In some states, yes. Illinois (BIPA) and Texas (CUBI) expect notice and consent before a biometric identifier is captured. ArcadeX asks for that consent on screen before the palm reader turns on, and a player who declines checks in by phone number instead.

    Palm check-in is part of the Match System, which comes with ArcadeX Premium at $249 per store per month. The Match System hardware is quoted per floor. Try the Match System free for one week with nothing to pay, and your first month of Premium is free when you buy it.

    New entries are queued on the Match System and sent the moment the connection is back, and an on-screen indicator shows what is waiting to sync.

    At the Match System on your counter. The reader scans the palm, ArcadeX matches it to the enrolled player, and the check-in is recorded against that player's account.

    See it on your own floor

    The free one-week test runs on your real machines, and your first month of Premium is free when you buy the Match System. Most floors are live within a day.