Skip to content
    Charviam.We build. You grow.

    The Match System for game rooms

    A Match Machine for your counter that verifies every player, receipts every match, and ties out your shift before the closer leaves.

    What is a Match System for a game room?

    The short answer

    A Match System, which many operators call a Match Machine, is the device at a game room counter that hands out matches to players. The ArcadeX Match System verifies who is playing by palm vein, NFC, wallet QR, or phone, enforces the cooldown you set so nobody replays inside the window, and logs and prints a receipt for every match. Machine readings come in automatically where we have built an integration for your machines, or are entered by hand or from a photo, with AI flagging any photo that does not match. The shift report ties out at close without a handwritten tally.

    At a glance
    Player check-in
    Palm vein, NFC, wallet QR, or phone, in seconds
    Every match
    Logged, time-stamped, and receipted
    Machine readings
    Automatic with an integration, or by hand or photo, checked by AI
    Scale
    5 to 500 machines, 1 to 50 stores on one login
    Pricing
    Comes with Premium, $249 per store / month. Hardware quoted per floor.
    Talk to our teamEverything ArcadeX does

    What does a Match System do?

    Most game rooms already run a match process. It just lives in a notebook, a cash drawer, and somebody's memory. The ArcadeX Match System puts that process on one device on the counter.

    • Verifies the player: palm vein, NFC tag, wallet QR pass, or phone number
    • Enforces the cooldown: the same player cannot double-dip inside the window you set
    • Receipts the match: each one is logged, time-stamped, and printed
    • Checks the readings: automatic where your machines are integrated, otherwise entered by hand or from a photo, with AI flagging a mismatch
    • Alerts you: a mismatched reading photo sends an in-app and email alert

    How is a Match System different from a paper tally?

    A paper tally records what someone wrote down. A Match System records what actually happened: who played, when, and what the machine said. When the count at close does not match, the honest staff member is the first person a receipt protects.

    The shift report is the other half. Matches, payouts, expenses, and closing cash tie out in one report, which can email itself at shift close, so it is done when the closer clocks out instead of an hour later.

    Is a Match System the same as an arcade game card system?

    No. A game card system is built to take payment at the machine. A Match System is built to prove each match: a verified person, an enforced cooldown, and a receipt. If your problem is that the count and the cash do not agree, a card reader on every machine does not fix it. A verified match at the counter does.

    Does the Match Machine work with my existing game machines?

    Yes. Nothing gets ripped out: the Match System sits on your counter and ArcadeX runs beside your current POS. Readings from the machines you already own come in through an integration we build, or are entered by hand or from a photo. Most floors are live within a day.

    What happens when the internet drops?

    New entries are queued on the Match System while the connection is down and sent the moment it is back. An on-screen indicator shows what is waiting to sync, so nothing needs re-entering by hand.

    What does the owner see?

    Every Match System reports into one dashboard you can open on a phone or a desktop.

    • A shift dashboard for matches and payouts
    • Profit and loss per machine for any date range
    • Shift, payout, machine, and Match System reports that email themselves at shift close
    • Timesheets, scheduling, and payroll in the same account
    • Up to 50 stores, each with its own staff, devices, and settings

    Can the Match System bring players back?

    Yes. The same verified identity powers spin campaigns with daily budgets, different offers for new, frequent, and rare visitors, birthday bonuses, raffles, and a QR pass players keep in Apple and Google Wallet. Between players, the screen can run your own slides: tonight's promo, a winner announcement, or a new location opening. The screen is in English and Spanish, with text-to-speech.

    Who builds ArcadeX

    ArcadeX is built by Charviam, an IT, AI, and digital marketing company. Game room owners kept bringing us the same problems: counts that did not tie out, payouts nobody could trace, and quiet weeknights. We built ArcadeX to solve them, and more than 270 game room owners now run their floors on it.

    Questions about the Match System

    FAQ

    A Match System, also called a Match Machine, is the counter device a game room uses to hand out matches to players. The ArcadeX Match System verifies each player, enforces a cooldown, and logs and receipts every match so the shift report ties out at close.

    No. ArcadeX works beside the machines you already own. Nothing gets ripped out or swapped.

    By palm vein, plus an NFC tag, a QR pass in Apple or Google Wallet, or phone number when you switch those on. The player chooses among the options you enable.

    Most floors are live within a day. The free one-week test runs on your real machines, and you decide after you have seen it work. Buy the Match System and your first month of Premium is free.

    The Match System comes with ArcadeX Premium, $249 per store per month, and with Enterprise. Hardware is quoted per floor and can be bundled into an annual plan. There is no long-term lock-in, and your data exports to CSV anytime.

    Yes. Up to 50 stores run from one login, on your phone or computer, each with its own staff, devices, and settings. Groups get up to 15% off every Premium store.

    See it on your own floor

    The free one-week test runs on your real machines, and your first month of Premium is free when you buy the Match System. Most floors are live within a day.